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How to jump to a place in msts route editor
How to jump to a place in msts route editor










how to jump to a place in msts route editor how to jump to a place in msts route editor

Using the Coals to Newcastle Route, I parked the camera under a known bridge in Taree - correct coords are -31.899305, 152.467734. So to try and line it up correctly, I changed the World Tile EW/NS offsets to double, and used precision to try and bump it closer to where it should be. I ported WorldLatLon.cs to golang to play with it easily on the command line. It seems the offsets vary depending on the world tile in scope of the current view. I now see why its a difficult one to solve, you're literally working with a fast moving target.












How to jump to a place in msts route editor